In this Secondary Realm of Karussh there is no light on the inhabited planet and it is home to various sentient and non-sentient creatures. There is a very wind and rainy feel to this forested planet without light.
One of the many creatures that inhabit this darkened world are the quasi-sentient Slaver (aka Shadowdwellers). The Slaver come in two types: the Newe, the dominant “logical clan”; and the Grinners, the anarchic, gruesome underlings to the Newe.
This realm is also home to the Grall, a race of creature that have a trickster like nature.
The Grall and the Slavers are two of many such creatures that live in “The Dark Realm”.
This Secondary Realm is the home of the Treshians, a race of humanoids with birdlike features. Some have more birdlike features than others, but that’s just due to random genetics than any other reason.
They live in domed cities surrounded by fields with tall grass and massive mountain ranges. The domed cities are connected by hard glass tubes that keep out a vicious animals called Trognicalt . These beasts resemble a nightmarish mixture of a rhino’s body combined with the speed and head of a freakish hyena. They have razor spines down their backsides that earned them the nickname “Razorbacks”.
The Treshian society is an amalgamation of classic Spanish cultures and architecture. They are ruled by the House of Vainglory, a benevolent family line. Their rule, known as Vainglory Model Law, is the closest thing the Secondary Realms have to Utopia.
Aside from the fact that there are rulers of course.
Both the Vainglory clan and their citizens are contest with their lifestyles as they have no interest in financial gain, just societal craftsmanship.
After the Portanexus opened up during the Utopia Lost Battle, they constructed the rules and regulations of trade law and political courtesy between the Secondary Realms. In tribute to the construction of an interrealm community, the “concord” is known as Vainglory Model Law( or VML for short).